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SATURDAY - MARCH 13 - 7:00 - 10:00 PM

PERU MALL MOVIE TICKET AWARDED TO WINNER IN EACH SKILL LEVEL

 Please enter the following information to register For
SUPER SMASH BROS BRAWL Tournament 

Name: 

Phone:

AGE:   
            

                Please Choose One SKILL Level
 Level:   BEGINNER
  No Chain Grabs, Infinite Grabs, or Dacus
 Level:   INTERMEDIATE
 Level:   Expert

 

   INFORMATION & RULES
 
Must be between the ages of 12-18 to enter
   Registration Required  - Registration closes Friday March 12 @ 5:00 p.m. 
  
3 Skill Levels - Beginner – Intermediate – Expert
   Beginner Level ONLY: No Chain Grabs, Infinite Grabs, or DACUS
   Tournament sign-in will be open from 6:30 – 7:00 P. M.
   When you arrive at the tournament, you must check in and register with the tournament organizers.
   No sign-in after 7:00 P.M.
   You will have 2 minutes to respond when called to play. If you do not arrive within the 2 minutes you will forfeit
   your  match.
  

  Matches:
All matches will be 1 v 1, 3 stock with a 5 minute time limit.

  Elimination: Double (Winners Bracket and Losers Bracket)

  Controllers: Nintendo branded Game Cube and Wii controllers will be available. Players may bring their own
   Nintendo branded controller. No non-Nintendo equipment is permitted. Please label your controllers; we are not
   responsible for lost or stolen controllers.

  Items: All items turned off.  Items that come with a character’s moves are all allowed.

  Stages: Each player will vote to decide on a Neutral Stage.  Both players must agree on a stage or the stage
   will be determined with a coin flip.

  Neutral Stages:
   Battlefield
   Final Destination
   Pokemon Stadium (Melee)
   Smashville
   Yoshi’s Island

  If time runs out during a match: If one player has more stock remaining than the other, the victor will be the player
  with the most stock.  If the stock count is tied, then the player with the lowest damage percent wins the round. If
  sudden Death is forced by one player using a “suicide” move (Kirby / Dedede Swallow, Ganondorf Flame Choke, Bowser
  Bomb, Wario Bite, etc.), then whoever initiated the suicide move wins the game. If both the percent and stock are tied
  at the end of the match, a one (1) stock, two (2) minute match will be played. This match must be played on the same
  level as the game prior and with the same characters. Whoever wins this 1 stock playoff wins the game.

  Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.)
   will result in a forfeit of that match for the player who initiated the action.

  Stalling is banned. Stalling: The act of deliberately avoiding any and all conflicts so that one may make the game
   unplayable.

   Metaknight’s Infinite Cape glitch is banned.

  Infinite Chain Grabs & Jab/laser locks:  Must end quickly after 300% has been reached.

  Edge guarding: No player may grab the ledge more than 40 times in a match, with the exception of a player using the
   Ice Climbers, for whom the limit is raised to 60 ledge grabs. If a player exceeds the limit and the match ends with a
   tie, then the other player wins. If both players exceed the edge grabbing limit then normal tie breaker rules apply
   listed above.

  King DDD Infinite Grab is banned, instead King Dedede must dash before re-grabbing an opponent after a down-
   throw. All other infinite grabs, jab locks, laser locks, suicides, wall infinites, etc. are not banned.